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NPC Generator

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Advanced [show]


Richard Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, white cloak. His head has been shaved. His gray unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Richard is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Justice. Flaws: Ugly, Disease. Bonds: Nature, Religious. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Richard Ashley, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Bloodstone (70 gp). Golden pearl (80 gp). Golden pearl (80 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Charles Weston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and grey handkerchief worn on his left side. He is portly but not overly obese. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He feeds upon the attention of others.

History: He was born in the north. His father was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's attracted to the pc

Ideals: Persistence. Flaws: Insane. Bonds: Has a crush, Attractive, Immigrant, Debt. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Charles Weston, Male Human Aristocrat 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1600 gp. Red garnet (40 gp). Jet (40 gp). Citrine (60 gp). White pearl (40 gp). Sard (60 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Sensitive, Secretive. Bonds: Adventurer. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Gerard Clare, Male Human Expert 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 3000 sp. Aquamarine (600 gp). Black pearl (600 gp). Rhodochrosite (8 gp). Emerald (1100 gp).


Social Check DCs


Bertram Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, grey cloak. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 6 years old his parents immigrated from the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He feels kind of lost in life; and expand his business

Flaws: Forgetful, Depressed. Bonds: Job, Immigrant, Military. Occupation: Dyer

Voice: German accent

Attributes [hide]

Bertram Carlyle, Male Human Warrior 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 62 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Alex Weld, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a blonde handlebar mustache and slicked back blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: Alex was born in the east. At a young age he loved to build and create. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alex's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted, Persistence. Flaws: Greedy, Antagonistic. Bonds: Attractive. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Weld, Male Human Warlock 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 18 (+4)7 (-2)
Skills History +4, Insight +7
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp. Sardonyx (70 gp). Golden yellow topaz (1100 gp). 1 Antitoxin. 2 Tanglefoot bags. 2 Thunderstones. 1 Alchemist’s fire.


Social Check DCs

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