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NPC Generator

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Advanced [show]


Percival Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His brown hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Percival has worked very hard to control his curse. He was always very intelligent and has formed a secret society of specialists.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Secretive, Disease, Insomniac. Bonds: Poor. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Percival Gresham, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Infernal, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 3 Smokesticks.


Social Check DCs


Balimaar Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. His hair is blonde and curly. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Balimaar will drive conversation. He is lazy, self-centered, vain, and jealous.

History: Born in the west to a Servant, Balimaar learned a great deal about his father's area of expertise. He worked as a nervous Servant and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of drow; and expand his business

Ideals: Extrovert. Flaws: Selfish, Addict. Bonds: Job, Enemies. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Hartford, Male Human Commoner 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)12 (+1) 11 (+0)11 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp. Red-brown spinel (120 gp). Zircon (30 gp). Jade (120 gp). Violet garnet (1600 gp).


Social Check DCs


Trey England, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his right hand. His auburn hair, when down, is lengthy. His ears are large.

Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west to a Spy, Trey learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Religious, Job. Occupation: Spy

Voice: Raspy

Attributes [hide]

Trey England, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 6 (-2)12 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is wearing a long, blue cloak. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: The child of western immigrants he idolized his mother. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and he's attracted to the pc

Ideals: Philantrophist. Bonds: Job, Immigrant, Adventurer, Has a crush. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Lancaster, Male Human Paladin 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He is portly but not overly obese. His blonde hair is slicked back into a classic pompadour. His half smiles and green eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Wharton, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)17 (+3) 14 (+2)7 (-2)
Skills Deception +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs

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