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NPC Generator

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Advanced [show]


Drogo Deighton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the east. His necromantic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Drogo Deighton, Male Human Fighter 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)11 (+0) 18 (+4)10 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thomas Harper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Adventurer, Attractive. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Thomas Harper, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin grey vertical stripes and black pants. He carries with him a set of glaives, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and very short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was born in a small island village. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it

Ideals: Fighting, Justice. Flaws: Greedy. Bonds: Nature, Rich. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Odo Emsworth, Male Human Druid 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 16 (+3)18 (+4)
Skills Arcana +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Celestial, Giant, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, violet cloak. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Guy took refuge in the ruined castle and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Nature, Adventurer. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Guy Dayton, Male Human Cleric 9
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 3000 sp. Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Hugh Shelley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His auburn hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Mentor. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Hugh Shelley, Male Human Aristocrat 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 6 (-2)16 (+3)
Skills Animal Handling +1, Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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