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NPC Generator

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Advanced [show]


Cory Wallace, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, blue, dusty cloak. His auburn hair has been sun bleached extensively. He has amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is content; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Cory Wallace, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)5 (-3) 18 (+4)15 (+2)
Skills Performance +4, Religion -1
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1 Banded mail. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Ernest Riley, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his auburn hair well, parting it to the right. His eyes are a pleasant brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Ernest began to lead the lost caravan. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Ernest Riley, Male Human Warrior 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1300 gp.


Social Check DCs


Anselm Shelby, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue cloak and cross-gartered pastel stockings. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.

History: Anselm was born with his father's beautiful face. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and to clean up the streets

Flaws: Selfish. Bonds: Rich, Guardian, Attractive, Military. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Anselm Shelby, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Jet (90 gp). 1 Everburning torch.


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with black pants. His skin is fair and his fingers are delicate and long. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Carter and found it very stressful. He then took over the family business and is one of the better Carter for hire.

Motivation: He is unsatisfied with his job; and to pay off his debts

Ideals: Opinionated. Flaws: Disease. Bonds: Job, Debt. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Guy Myerscough, Male Human Sorcerer 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Hugh Harrington, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a simple brown robe with blue stripes complete with hood. His hair is short and golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he's looking for his big break

Ideals: Persistence. Flaws: Antagonistic. Bonds: Military, Adventurer, Has a crush. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Hugh Harrington, Male Human Wizard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 11 (+0)18 (+4)
Skills Perception +3, Persuasion +7
Senses Passive Perception 17
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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