Clerebold Badger, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is long and unkept. His eyes are green and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To end his boredom; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Selfish, Mundane. Bonds: Military. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 41000 sp.
Dean Merton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a pastel costume with the symbols of death on his torso, and his gloved hand is found clutching a shortspear. His golden hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Beggar, but he got bored and became a Tanner. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to get laid
Flaws: Disease, Impulsive, Insane. Bonds: Job, Has a crush. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Minor magic item.
Richard Mori, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears green cloth garments or leather armor. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.
History: Richard was raised in a hard working conservative environment. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Baker.
Motivation: He is wracked by social anxiety; and expand his business
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Wymar Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple tan line shooting up and back down. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his black hair down. His half smiles and brown eyes are beguiling and draw you in.
Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Sapphire pendant on gold chain (1200 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.
Kyle Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his long white hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.
History: He was born in the north. His childhood dream was to be a Fisher, but he was a colossal failure. He has worked as a Tailor like his father before him.
Motivation: Sabotage a competitor; and to be a fisher again
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Celestial, Druidic, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. Old masterpiece painting (1500 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1500 gp).
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