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NPC Generator

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Advanced [show]


Gunter Ashley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear white tank tops with yellow pants. He has a very tight haircut. His gray unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the north. Cursed with a spirit at a very young age, Gunter has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Gunter Ashley, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 60 pp.


Social Check DCs


Gomory Bristol, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair has been sun bleached extensively. His eyes are likewise green. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: Money/treasure.

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Bristol, Male Human Warrior 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Wallace, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has a long silver beard with little hanging trinkets. His face is scarred and worn.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Wallace, Male Human Druid 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Half-Plate.


Social Check DCs


Ernest Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is typically in his Engraver uniform. He keeps his long golden hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Ernest studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Gifted. Flaws: Greedy. Bonds: Job, Immigrant, Rich. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Brownrigg, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Azurite (15 gp). Obsidian (15 gp). 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Charles Nash, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He will rave to anyone who will listen. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic. Flaws: Insane. Bonds: Immigrant, Religious, Enemies. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Charles Nash, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 7 (-2)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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