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NPC Generator

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Advanced [show]


Anthony Snowdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a robe, a symbol of his god around his neck, and a hammer on his belt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against goblins

Ideals: Fighting, Optimist. Bonds: Enemies, Rich. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Anthony Snowdon, Male Human Barbarian 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 17 (+3)17 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Presley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a black shirt with thin tan vertical stripes and blue pants. He has a hunchback. His hair is long and brown with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His eyes, though not visible through his cowl, are green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Sensitive, Disease. Bonds: Rich. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Ernest Presley, Male Human Cleric 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 2000 sp. Banded agate (8 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears a Stetson hat to hide his balding. He wears an eyepatch.

Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Hallewell, Male Human Monk 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 72 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 500 gp. Amber (60 gp). Rock crystal (30 gp). Zircon (30 gp). Silver pearl (60 gp). Pink diamond (3000 gp).


Social Check DCs


Guy Lester, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a slight overbite and is overall scrawny. His long silver hair is drawn into a two foot long braid. This blue eyed easterner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Military, Debt. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Guy Lester, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp. Emerald (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a black suit. He has a small bristly mustache and wavy blonde hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Carpenter, Percival learned a great deal about his mother's area of expertise. Percival was born on a far northern island where he grew up under the tutelage of his mother, an expert Carpenter. He became a Carpenter soon after.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Sensitive, Forgetful. Bonds: Attractive, Job, Immigrant. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Percival Heiser, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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