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Advanced [show]


Hunter Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic. Bonds: Attractive, Job, Poor. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Hunter Carlyle, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Arcana +1, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. An abacus with copper, silver and gold markers (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Frederick Fidget, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has styled his brown hair well, parting it to the right. His brown eyes are slightly larger than normal.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He has dedicated himself to building a better village for his children.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Adventurer, Slave. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Frederick Fidget, Male Human Bard 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Dumph, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Blacksmith uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur, Athletic. Flaws: Fearful. Bonds: Job. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Dumph, Male Human Paladin 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)6 (-2) 14 (+2)6 (-2)
Skills Acrobatics +2, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Middleton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Architect

Voice: Stutters

Attributes [hide]

Gilbert Middleton, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Orc, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1100 sp.


Social Check DCs


Theodoric Sydney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fletcher father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly, Secretive, Disease. Bonds: Poor. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Sydney, Male Human Ranger 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 900 sp. 4 Smokesticks. 3 Tanglefoot bags. 2 Acid flasks.


Social Check DCs

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