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Advanced [show]


Hunter Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries with him a set of flails on his belt, each one with a jet on the hilt. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Hunter Whitby, Male Human Adept 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Miles Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. Now he works as a dancing tutor during his time off.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Entrepeneur, Joker, Logical, Artistic. Bonds: Attractive. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Miles Dalton, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Chrysoberyl (40 gp). White pearl (40 gp).


Social Check DCs


Lance Clinton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He tends to wear a large blue jacket. His silver hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Joker. Flaws: Insomniac, Antagonistic, Depressed. Bonds: Immigrant, Job. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Lance Clinton, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)10 (+0) 7 (-2)6 (-2)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. Jasper (20 gp). Hematite (6 gp). 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Odo Beitz, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a blue broad hat and blue clothes. His chestnut hair is cut short. His eyes are likewise gray. His teeth are white and perfect.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of a Locksmith, who enjoyed hunting, Odo was taken on many hunting expeditions. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: Many gnolls want him driven away; and he is content

Ideals: Optimist. Flaws: Mundane, Racist. Bonds: Attractive, Nature, Enemies. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Beitz, Male Human Adept 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Star rose quartz (80 gp). White pearl (80 gp). Jet (80 gp).


Social Check DCs


Jocelyn Weston, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered flail and tarnished spear as well. He has styled his chestnut hair well, parting it to the right. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Jocelyn Weston, Male Human Warrior 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 35000 sp.


Social Check DCs

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