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Advanced [show]


Diggory Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His golden hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist, Logical. Bonds: Religious, Family. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Diggory Tyndall, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 10 (+0)9 (-1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp. Jasper (80 gp). Golden pearl (60 gp). 1 Half-Plate.


Social Check DCs


Alexandre Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. He carries with him a set of glaives on his belt, each one with a jet on the hilt. His black hair is heavily combed to the left. His amber eyes peer out from beneath his top brown hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Justice, Philantrophist, Gifted. Bonds: Adventurer. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Alexandre Dalton, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Small steel mirror. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Hugh Merton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear brown tank tops with green pants. His auburn hair is knotted and matted. His eyes are a pleasant green.

Personality: Stoic and calm, he prefers to meditate than take action. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Shepherd business at a young age. His childhood dream was to be a Courier, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He's in love; and to be a courier again

Ideals: Disciplined. Flaws: Hedonist. Bonds: Job, Adventurer, Has a crush. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Merton, Male Human Expert 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 10000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Palomarez, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. He keeps his brown hair in a pixie cut. His eyes are green.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerald took refuge in the old dungeon and found the beat up trident and armor he uses now. He now spends his time doing works of charity.

Motivation: A deep hatred of brigands.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Nature, Enemies. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Palomarez, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 2500 sp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Miles Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.

History: Miles was born in the south. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Optimist, Persistence. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Miles Bradshaw, Male Human Adept 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs

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