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Advanced [show]


Peter Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. He carries with him a set of nunchakus on his belt, each one with a amethyst on the hilt. He keeps his black hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west, but his parents moved at a very young age to the north. Peter was born on a far western island where he grew up under the tutelage of his father, an expert Sage. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Joker. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Peter Clifford, Male Human Rogue 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Deep blue spinel (500 gp).


Social Check DCs


Kyle Addington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is wearing the road beaten gear of a warrior. He wears his brown hair down. He has brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Navigator.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, PTSD, Fearful. Bonds: Mentor, Job. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Kyle Addington, Male Human Expert 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Violet garnet (500 gp). Deep blue spinel (500 gp). Malachite (12 gp). 1 Banded mail.


Social Check DCs


Godfrey Skelton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in a clean brown cloak covering his clean studded leather. He wears a broad hat to cover his moderate length black hair. This amber eyed westerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Logical. Bonds: Attractive, Religious, Enemies. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Skelton, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 6 (-2)12 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 8
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp).


Social Check DCs


Peter Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a green suit, red shirt, and blue tie. His golden hair is still thick. His eyes are likewise hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. By chance he met his brother recently and the two have been together since.

Motivation: He is greedy; and to unite with his brother

Flaws: Antagonistic. Bonds: Religious, Family, Slave, Rich. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Peter Hornsby, Male Human Rogue 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs


Don Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant green.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his sister; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Job, Poor, Family. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Davenport, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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