Trey Wakefield, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the north, but his parents moved at a very young age to the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +1
Possessions: 400 gp.
Patrick Payton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue costume with the symbols of his god on his torso. He keeps his blonde hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Patrick was born with his father's beautiful face. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Map Maker job and began his own company from there.
Motivation: He is wracked by social anxiety; and expand his business
Ideals: Philantrophist. Flaws: Emotional, Fearful. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 31000 sp.
Ralf Thackeray, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a grey armored body suit, with a simple tan line shooting up and back down. His tied-back hair is golden. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.
History: Ralf hails from a village terrorized by giants. In his 10th year, his parents were killed by a giants raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Adam Morley, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He is mildly Human supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.
History: Adam was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Human compassion.
Ideals: Logical. Flaws: Racist, Shy. Bonds: Attractive, Poor. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Terran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Kody Sutherland, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. His auburn hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Attractive, Job. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!