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Advanced [show]


Peter Adley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Mayor. He sports a long black beard, and similarly colored long hair. He has gleaming, smiling violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: Peter was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Mayor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend.

Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Peter Adley, Male Human Rogue 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 8 (-1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Ignan, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Hematite (12 gp). Deep blue spinel (200 gp). Chrysoprase (60 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his father was called into army service. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many orcs want him driven away; and wants his loneliness to end

Ideals: Optimist. Bonds: Has a crush, Military, Adventurer, Enemies. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Lewis Middleton, Male Human Druid 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)13 (+1) 17 (+3)16 (+3)
Skills Investigation +3, Stealth +0
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Heward Merton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered sai and tarnished club as well. He is bald on top and has large silver tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Spice Merchant mother left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Heward Merton, Male Human Adept 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp. 1 Full Plate.


Social Check DCs


Godfrey Haley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Glassblower business at a young age. He worked as a nervous Glassblower and found it very stressful. Recently the stress of being a Glassblower has made it difficult for him to sleep.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Antagonistic. Bonds: Poor, Slave, Job. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Godfrey Haley, Male Human Druid 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 pp. 1 Silk rope. 1 Good lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Dean Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. He has styled his golden hair well, parting it to the left. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Nature, Poor. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Dean Kendal, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Blue sapphire (1000 gp). Sard (60 gp). Citrine (60 gp). Aquamarine (1600 gp).


Social Check DCs

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