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Advanced [show]


Peter Hailey, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He very much looks the part of a Sailor. His whole body is exceptionally muscular. His golden hair is thinning but still full. His ears are large.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Peter was born on a far southern desert where he grew up under the tutelage of his father, an expert Sailor. He has drifted from career to career and currently works as a Sailor.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Slave. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Peter Hailey, Male Human Aristocrat 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 18 (+4)10 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Richard Anderton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear blue tank tops with pastel pants. He is bald on top and has large blonde tufts of hair around his ears. He has several tiny aquamarine earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Richard Anderton, Male Human Monk 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Axton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He is portly but not overly obese. His hair is cut close to his head. His hazel eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised in a desert tribe. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Impeccable, Artistic. Bonds: Nature, Adventurer, Family. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Conrad Axton, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs


Anselm Hailey, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in grey turtlenecks beneath a black coat with brown slacks, he is not a threatening figure. His long white hair is drawn into a two foot long braid. His thin eyebrows rest above his beady green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Navigator for hire.

Motivation: To be a Ploughman again.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Anselm Hailey, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adam Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is still thick. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Adam took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Adam Cromwell, Male Human Aristocrat 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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