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Advanced [show]


Ernest Clive, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear white pants and tee shirts. His long blonde hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Greedy, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Brewer

Voice: French accent

Attributes [hide]

Ernest Clive, Male Human Aristocrat 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 8 (-1)10 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: Sard (60 gp). Deep blue spinel (800 gp). Moonstone (60 gp). Citrine (60 gp). Alexandrite (800 gp).


Social Check DCs


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. His hazel unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was a Beggar, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Passionate, Fighting. Flaws: Disease, Insane, PTSD. Bonds: Attractive. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Everard Marlee, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 12 (+1)10 (+0)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Infernal, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Kyle Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears a black feathered hat and black clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has no hair. This amber eyed southerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He doesn't get along with people that don't share his tastes; and wants a kiss

Ideals: Impeccable. Flaws: Ugly, Sensitive. Bonds: Military, Nature, Has a crush. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Kyle Fawcett, Male Human Druid 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)16 (+3) 9 (-1)8 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal, Ignan, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Fire opal pendant on a fine gold chain (1900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Old masterpiece painting (1900 gp).


Social Check DCs


Arnold Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Adventurer does. His hair is white, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Adventurer for hire.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Optimist. Bonds: Job, Attractive, Religious, Mentor. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Arnold Lancaster, Male Human Warrior 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)5 (-3) 14 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 40000 cp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Dean Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is red, silky, and of moderate length. He has several tiny sapphire earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Dean Barlow, Male Human Rogue 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)14 (+2) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Goblin, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 2000 sp.


Social Check DCs

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