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NPC Generator

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Advanced [show]


Clerebold Hampton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. His tied-back hair is silver. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: Clerebold hails from a village terrorized by goblins. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by goblins. Clerebold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants to get laid; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Clerebold Hampton, Male Human Rogue 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)17 (+3) 15 (+2)18 (+4)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Terran, Goblin, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (1900 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Solomon Benson, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a small bristly mustache and wavy golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Doctor. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Solomon studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Doctor.

Motivation: Further expansion of business; and to be a navigator again

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Solomon Benson, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 3100 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a fancy tan suit. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He has never given up on his dancing dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated, Artistic. Flaws: Shy, Disease. Bonds: Attractive, Slave. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Wentworth, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs


Don Rutherford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. He wears a Stetson hat to cover his moderate length blonde hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Animal Trainer.

Motivation: To prove his worth to the world.

Ideals: Extrovert, Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Don Rutherford, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 6 (-2)15 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is styled in orderly dreadlocks. His brown eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Gifted, Fighting. Flaws: Shy. Bonds: Rich. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Theodoric Hallewell, Male Human Warrior 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)10 (+0) 16 (+3)17 (+3)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 100 gp. Blue quartz (4 gp). Iolite (60 gp). Fiery yellow corundum (1600 gp). Jasper (60 gp). 1 Spyglass. 1 Superior lock.


Social Check DCs

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