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NPC Generator

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Advanced [show]


Reynard Brady, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His long red hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Brady, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 4 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)15 (+2) 15 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 30 pp.


Social Check DCs


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting white shirt and pants. His white hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a slaver, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Oakley, Male Human Commoner 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)18 (+4) 14 (+2)6 (-2)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Undercommon, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Melancon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy grey pantaloons and a tan scarf. His white hair is thinning but still full. His violet eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Further expansion of business; and wants his loneliness to end

Ideals: Optimist. Bonds: Job, Poor, Has a crush. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Adam Melancon, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 7 (-2)18 (+4)
Skills Athletics +2, Deception +6
Senses Passive Perception 8
Languages Common, Auran, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6

Possessions: 300 gp. 4 Holy water.


Social Check DCs


Charles Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Detective. He sports a flattop hair cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Tailor, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Optimist, Artistic. Flaws: Secretive. Bonds: Job, Attractive. Occupation: Detective

Voice: German accent

Attributes [hide]

Charles Kinsley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)15 (+2) 8 (-1)13 (+1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Infernal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Hugh Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears light armors faded through time and improper care. His white hair and beard is wavy and long. His eyes are violet and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. Some 10 years later his spouse died after the birth of his son. Heartbroken, Hugh never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Human compassion.

Ideals: Optimist, Artistic. Flaws: Selfish. Bonds: In love. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Hugh Westbrook, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)8 (-1) 14 (+2)16 (+3)
Skills Deception +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp.


Social Check DCs

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