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NPC Generator

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Advanced [show]


Thomas Sherwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy tan pantaloons and a black scarf. His silver hair is cut jaggedly and amateurishly. His hazel unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Bellfounder mother left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Joker, Fighting. Flaws: Ugly, Disease. Bonds: Family. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Sherwood, Male Human Aristocrat 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 10000 cp. Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Alex Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries morningstars. He has shaved his head bald. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Alex hails from a village terrorized by giants. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in morningstar use. He has worked as a Bricklayer like his mother before him.

Motivation: Many giants want him driven away.

Ideals: Fighting. Bonds: Job, Religious, Enemies. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Alex Ryland, Male Human Monk 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)16 (+3) 16 (+3)8 (-1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 30 pp. Pink pearl (140 gp).


Social Check DCs


Raymond Budd, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with singing.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Raymond took refuge in the ruined castle and found the beat up shield and armor he uses now. He has never given up on his singing dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Raymond Budd, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Athletics +1, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Spyglass. 1 Climber’s kit. 1 Magnifying glass. 1 Backpack.


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is mildly Human supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Shipwright, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Family. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Trym Hayhurst, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Citrine (20 gp). 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Gilbert Ridley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a simple yellow robe with blue stripes complete with hood. His hair is always cut to a buzz. He is baby faced.

Personality: Calm and collected, he is a well trained Hunter. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and to be a banker again

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Rich, Adventurer. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Ridley, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)9 (-1) 10 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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