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NPC Generator

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Advanced [show]


Gunter Hale, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His long silver hair reaches down to his waist. His gray eyes dart from person to person.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Gunter studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Sage again.

Ideals: Gifted, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Gunter Hale, Male Human Barbarian 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)14 (+2) 8 (-1)14 (+2)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Solomon Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in pastel turtlenecks beneath a yellow coat with tan slacks. He keeps his silver hair in a flapper bob. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Solomon hails from a village terrorized by orcs. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Solomon Dumph, Male Human Barbarian 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 34000 sp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Odo Watson, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He has a large brown mantle and cape that has been intricately interwoven into his white robe. His whole body is exceptionally muscular. His auburn hair and beard is wavy and long. His hazel eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Ideals: Disciplined, Gifted. Bonds: Immigrant, Rich, Family. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Odo Watson, Male Human Paladin 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)7 (-2) 15 (+2)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Star ruby (1200 gp). 1 Masterwork Common Melee.


Social Check DCs


Rolf Adley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak, and he perpetually has his monstrous two handed axe ready. His hair, while still mostly chestnut, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and he wants to get laid

Ideals: Fighting, Gifted. Bonds: Enemies, Rich, Job, Has a crush. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Rolf Adley, Male Human Paladin 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Freshwater pearl (7 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Eastoft, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right hand appears badly burned and disfigured. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Justice. Bonds: Rich, Military, Immigrant. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Theodoric Eastoft, Male Human Wizard 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 300 gp.


Social Check DCs

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