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Advanced [show]


Gomory Tickle, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.

History: The child of a Hunter, who enjoyed hunting, Gomory was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Religious, Nature. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Gomory Tickle, Male Human Sorcerer 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 400 gp. Black opal (1600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bernard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He wears his golden hair up. His blue eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Engraver father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss.

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Enemies, Has a crush. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Bernard Hadleigh, Male Human Ranger 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Freshwater pearl (14 gp). Onyx (70 gp). Pink pearl (40 gp).


Social Check DCs


Dean Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. His tied-back hair is chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Locksmith mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Joker. Flaws: Insane, Antagonistic, Disease. Bonds: Attractive, Slave. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Dean Hadleigh, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 18 (+4)17 (+3)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 3000 cp. 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Theodoric Shelby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is cut close to his head. His eyes are brown and beady.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic. Bonds: Religious. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Shelby, Male Human Aristocrat 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)11 (+0) 18 (+4)8 (-1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1200 gp. A silver and pearl hairclip (90 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item.


Social Check DCs


Don Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His blonde hair is smooth and relatively long. This green eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Insomniac. Bonds: Rich, Enemies, Religious. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Don Bradshaw, Male Human Expert 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Arcana +4, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 2000 sp. White pearl (60 gp). Banded agate (4 gp). Silver pearl (60 gp). Alexandrite (1300 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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