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Advanced [show]


Guy Westcott, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His white hair is kept up in a ponytail inside a Stetson hat. His violet eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Guy was born in the north. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Professionalism, Persistence. Flaws: Ugly, Antagonistic, PTSD. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Guy Westcott, Male Human Aristocrat 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 11 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roger Walpole, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, brown cloak, and is pretty ugly. His silver hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer, Religious. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Roger Walpole, Male Human Expert 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 6 (-2)16 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6

Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south his family was never financially stable. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Entrepeneur. Flaws: Racist, Shy. Bonds: Poor, In love. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Charles Staurheim, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aldous Easton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Barber for hire.

Motivation: To be a Armorer again.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Easton, Male Human Fighter 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 60 pp. Moss agate (8 gp). White pearl (120 gp). Chalcedony (60 gp).


Social Check DCs


Percival Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear ponchos typically of a light tan in addition to tight pants. He is an epitome of beauty. His black hair is slicked back into a classic pompadour. His blue eyes peer out from beneath his broad tan hat.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Tailor, Percival learned a great deal about his father's area of expertise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job, Rich, Family. Occupation: Tailor

Voice: American accent

Attributes [hide]

Percival Hadleigh, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)6 (-2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Violet garnet (1600 gp).


Social Check DCs

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