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Advanced [show]


Anselm Bradly, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. He has done his best to style his red hair to look like a famous performer. His fierce gray eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up bow and armor he uses now. He became a Hunter soon after.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature, Job. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Anselm Bradly, Male Human Paladin 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Sardonyx (20 gp).


Social Check DCs


Balimaar Redfield, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. His brown hair is knotted and matted. He has a dull look in his gray eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Rich, Attractive, Enemies, Religious, Mentor. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Redfield, Male Human Sorcerer 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Presley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His long silver hair reaches down to his waist. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Racist, Addict. Bonds: Attractive, Immigrant, Poor. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Randal Presley, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)13 (+1) 17 (+3)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has chestnut hair. He has hazel eyes and a tan hat with a green feather.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gilbert was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Extrovert, Persistence. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Shelly, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)11 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hugh Everly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left leg appears badly burned and disfigured. His white hair is smooth and relatively long. His eyes are violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: He was raised by priests from a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Hugh Everly, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 90 pp. Moonstone (60 gp). Azurite (13 gp). Aquamarine (800 gp).


Social Check DCs

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