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NPC Generator

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Advanced [show]


Hugh Marston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears tan painted combat armor at almost all times. His white hair is kept up in a ponytail inside a Stetson hat. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Ploughman father left him crippled. He's since become an addict/alcoholic.

Motivation: To end his boredom; and find a way to reverse the transformation of his sister

Flaws: Ugly, Disease, Addict. Bonds: Poor. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Marston, Male Human Aristocrat 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Arcana +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Bricklayer, who enjoyed hunting, Manfred was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Manfred took refuge in the large cave and found the beat up flail and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Impeccable. Flaws: Cynical. Bonds: Religious, Nature. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Manfred Middleton, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2700 sp. Rock crystal (20 gp).


Social Check DCs


Reynard Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in blue turtlenecks beneath a brown coat with red slacks. He keeps his long silver hair kept up in a rat tail. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves singing and to teach people singing more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Mentor, Poor. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Reynard Atherton, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Ernest Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor, and he perpetually has his shield ready. He wears a feathered hat to hide his balding. He has brown eyes and a blue hat with a brown feather.

Personality: He has always had a great fascination with Human culture. He feeds upon the attention of others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Ernest Willoughby, Male Human Warlock 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 700 gp.


Social Check DCs


Rolf Harlow, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered axe and tarnished club as well. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: He got into the Farmer business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Farmer for hire.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable. Flaws: Selfish, Mundane. Bonds: Job. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Rolf Harlow, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Small steel mirror. 1 Good lock.


Social Check DCs

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