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NPC Generator

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Advanced [show]


Ralf Harlan, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with feathered hat. His chestnut hair is lengthy and is close to two feet long. His eyes are violet and beady.

Personality: Calm and collected, he is a well trained Baker. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 7 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Impulsive. Bonds: Job, Immigrant, Religious. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Ralf Harlan, Male Human Rogue 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)7 (-2) 12 (+1)10 (+0)
Skills Deception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with pastel highlights, and long white pants that bunch up around his shoes. His tied-back hair is silver. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Justice, Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Don Mitchell, Male Human Aristocrat 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 30 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Charles Winthrop, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with tan pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is short and red. His eyes are a pleasant blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted druidic powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Charles Winthrop, Male Human Adept 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerard Bristol, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length silver hair. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He takes great joy in being the best Barkeep in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Impeccable. Bonds: Rich, Job, Immigrant, Enemies. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Gerard Bristol, Male Human Warlock 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Copeland, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather, and he perpetually has his hammer ready. His hair is always cut to a buzz. His eyes are brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north his family was never financially stable. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Simon's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Family, Poor. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Simon Copeland, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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