Rolf Sydney, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He likes to wear ponchos typically of a light grey in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He keeps his black hair in a flapper bob. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Artistic, Extrovert. Bonds: Slave, Rich, Enemies, In love. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 600 gp. White opal (400 gp). Violet garnet (400 gp). Black pearl (400 gp). Violet garnet (400 gp).
Frederick Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long chestnut beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful brothel owner made him what he is. He worked as a nervous Map Maker and found it very stressful. He has set out to sabotage the competition.
Motivation: Expand his business; and to be a tailor again
Ideals: Artistic. Bonds: Poor, Attractive, Job, Mentor. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. Silver chalice with lapis lazuli gems (30 gp). A roughly beaten golden orb (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).
Gerald Jacobs, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.
History: He got into the Carter business at a young age. When Gerald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 9 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Job, Military. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: Just what you see.
Cory Clifton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His moppish golden hair is in a traditional bowl cut. His eyes are brown and beady.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is a Lycanthrope in disguise. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 5 years.
Motivation: To be a Bowyer again; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Kody Hampton, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His red hair is still thick. His green unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Kody has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Retire the richest man in the east; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Entrepeneur. Flaws: Disease, Lazy, Insomniac. Bonds: Adventurer. Occupation: Dyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 70 pp. Fire opal pendant on a fine gold chain (800 gp). Silver comb with moonstones (500 gp). Black velvet mask with numerous citrines (50 gp). Solid gold idol (1000 gp). 1 Minor magic item.
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