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Advanced [show]


Bertram Snape, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown cloak. His golden hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Gifted. Flaws: Terse. Bonds: Poor, Attractive, Family. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Bertram Snape, Male Human Cleric 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp.


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His auburn hair is thinning but still full. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast island. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Slave Trader job and began his own company from there.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Passionate. Bonds: Adventurer, Nature, Job, Religious. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Trym Altham, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Staurheim, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Miner. He takes great joy in being the best Miner in town.

History: He was born in the south. He was taken as a slave by a traveling circus and forced to perform He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Mundane. Bonds: Job, Immigrant, Slave. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Staurheim, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Theobald Stanford, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems, and he perpetually has his morningstar ready. His auburn hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Military, Guardian. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Theobald Stanford, Male Human Ranger 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 9 (-1)9 (-1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Rhodochrosite (11 gp). Rock crystal (80 gp). Blue star sapphire (1000 gp). Sard (80 gp). Chalcedony (80 gp).


Social Check DCs


Rolf Trollope, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a ceremonial dagger. He has a small bristly mustache and wavy black hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Rolf's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Forgetful, Antagonistic. Bonds: Attractive. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Rolf Trollope, Male Human Druid 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 900 gp. Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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