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NPC Generator

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Advanced [show]


Dustin Burton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of luck around his neck, and a mace on his belt. His brown hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting. Flaws: Ugly, Cynical, Forgetful. Bonds: Poor. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dustin Burton, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 16 (+3)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1700 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Cloth of gold vestments (60 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Clerebold England, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan shirt with thin blue vertical stripes and brown pants. He wears a colorful flower in his black hair. His green eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Clerebold took refuge in the old dungeon and found the beat up whip and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and to share knowledge with the world

Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Attractive, Nature. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold England, Male Human Sorcerer 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)13 (+1) 15 (+2)16 (+3)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 500 gp. Bloodstone (60 gp). Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Shane Watson, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a green suit. His long black hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Shane hails from a village terrorized by drow. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Marry his sister to traveling adventurers; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Job, Enemies, In love, Family. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Watson, Male Human Wizard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)6 (-2) 16 (+3)9 (-1)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Alexandre Dryden, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He carries with him a set of lances, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has no hair. His eyes are hazel and catlike.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a necromancer, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Ugly, Insane, Fearful. Bonds: Mentor, Adventurer. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Dryden, Male Human Paladin 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Orc, Abyssal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Hunter Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants revenge against dire rats

Flaws: Disease, Insomniac. Bonds: Attractive, Enemies, Debt. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Hunter Axton, Male Human Rogue 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1

Possessions: 12000 sp. Obsidian (16 gp). Alexandrite (1300 gp). Amber (150 gp). White opal (400 gp).


Social Check DCs

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