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NPC Generator

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Advanced [show]


William Southey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his black robe and has his greatsword always slung over his shoulder. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Sensitive, Insomniac. Bonds: Religious. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

William Southey, Male Human Ranger 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 16 (+3)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Rolf Reed, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His golden hair is cut short with large spiked bangs in the front. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with music.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Engraver father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Ideals: Artistic, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Rolf Reed, Male Human Commoner 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 11 (+0)17 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Preston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a green and white robe with the hood down. He wears a wide-brimmed hat to cover his moderate length auburn hair. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Drogo hails from a village terrorized by illithids. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in bastard sword use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Bonds: Attractive, Religious, Enemies. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Drogo Preston, Male Human Cleric 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. Hematite (11 gp).


Social Check DCs


Simon Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in white turtlenecks beneath a pastel coat with blue slacks. His auburn hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of brigands once and for all.

History: He was always a brilliant, if unscrupulous mind. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of brigands.

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Simon Eastoft, Male Human Barbarian 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. His silver hair and beard is wavy and long. His violet eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against illithids; and revenge

Ideals: Entrepeneur. Flaws: Disease. Bonds: Mentor, Job, Enemies. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Charles Branson, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)5 (-3) 12 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 17000 cp. Peridot (40 gp). Peridot (40 gp). Red spinel (50 gp).


Social Check DCs

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