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NPC Generator

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Advanced [show]


Heward Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Mentor. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Heward Dudley, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 52 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)11 (+0) 9 (-1)14 (+2)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 3 Smokesticks. 3 Smokesticks. 4 Tanglefoot bags. 4 Holy water.


Social Check DCs


Frederick Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan deerstalker hat and tan clothes. His silver hair is greasy and uncared for. He has several tiny amber earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. He was an apprentice working in his father's forge. He has worked as a Junk Dealer like his father before him.

Motivation: Further expansion of business; and to be a bather again

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Frederick Ashley, Male Human Commoner 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 15 (+2)9 (-1)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. Aquamarine (400 gp). Smoky quartz (70 gp). Moss agate (11 gp). Jet (40 gp). Rose (70 gp). Red garnet (40 gp).


Social Check DCs


Theodoric Stanley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Shipwright. His brown hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady brown eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Stanley, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp.


Social Check DCs


Manfred Law, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He has a moderate pudge and is not very fit. His long golden hair is drawn into a two foot long braid. He has blue eyes and a black hat with a tan feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Shy, Hedonist. Bonds: Rich, Family, Adventurer. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Manfred Law, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear blue tank tops with white pants. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Enemies, Nature. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Percival Hartford, Male Human Adept 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)5 (-3)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 800 gp. Black opal (1300 gp).


Social Check DCs

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