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NPC Generator

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Advanced [show]


Alex Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a green coat over a blue low-cut shirt, and a broad hat upon his head. His long golden hair reaches down to his waist. His brown unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich southern family. Cursed with lycanthropy at a very young age, Alex has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others.

Flaws: Disease, Shy, Fearful, Depressed. Bonds: Rich. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Alex Yorke, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Iolite (80 gp). Amber (160 gp). 4 Holy water. 4 Holy water. 3 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


John Milton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries ceremonial daggers. He has wavy silver hair. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.

History: John was raised in a hard working conservative environment. John was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Dilettante. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Job, Immigrant. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

John Milton, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Peter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His hair, while still mostly silver, has prominent grey streaks. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on men, regardless of circumstances.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Wilberforce, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1500 sp.


Social Check DCs


Bertram Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy blue pantaloons and a green scarf. He has wavy blonde hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Layabout mother left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Ugly, Disease, Insane. Bonds: Family. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Bertram Kendall, Male Human Paladin 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp.


Social Check DCs


Tim Blankley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. He has done his best to style his white hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Poor, In love, Military. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Tim Blankley, Male Human Wizard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1200 sp.


Social Check DCs

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