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NPC Generator

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Advanced [show]


Gilbert Langley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He sports a long red beard, and similarly colored long hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his father was called into army service. In his youth he was a Courier, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Langley, Male Human Rogue 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)12 (+1) 10 (+0)7 (-2)
Skills Performance +0, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. Chalcedony (50 gp). Golden yellow topaz (800 gp). Black pearl (800 gp).


Social Check DCs


Wymar Cotton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Barber, but he got bored and became a Marshal. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and to find somewhere to settle down

Ideals: Joker, Impeccable. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Wymar Cotton, Male Human Bard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 6 (-2)11 (+0)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Anselm Snape, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a red coat. He is bald on top and has large silver tufts of hair around his ears. His hazel eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.

History: A powerful wizard made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Snape, Male Human Wizard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 31000 sp.


Social Check DCs


Balimaar Kinsley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish white hair is in a traditional bowl cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the north; and wishes to resurrect an old love

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Balimaar Kinsley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


William Weston, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He carries with him a set of shortspears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has brown hair. His eyes are brown and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: To reunite with his absent father; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Persistence. Bonds: Nature, Job, Family. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

William Weston, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp.


Social Check DCs

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