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NPC Generator

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Advanced [show]


Aldous Roscoe, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair is silver and very short. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Aldous Roscoe, Male Human Cleric 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. Chalcedony (50 gp). 1 Chain shirt.


Social Check DCs


Drogo Ryland, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His hair is chestnut and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and to be a shipwright again

Ideals: Gifted. Flaws: Addict. Bonds: Job, Military, Nature. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Drogo Ryland, Male Human Rogue 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 10 (+0)17 (+3)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Aquan, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 700 gp. Jasper (40 gp). Black pearl (1200 gp). Bloodstone (40 gp). Jade (160 gp). Moss agate (14 gp). Citrine (40 gp). Golden yellow topaz (1200 gp). Tourmaline (160 gp).


Social Check DCs


Randal Nash, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright auburn hair and a scraggly beard. His eyes are brown and beady.

Personality: He snorts whenever he laughs or is feeling confident. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Nature, Religious. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Randal Nash, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Darkwood Shield.


Social Check DCs


Don Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with white socks and a vest with buckled shoes. His golden hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a island tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Don Langdon, Male Human Sorcerer 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 900 gp. A roughly beaten golden orb (150 gp).


Social Check DCs


Bertram Vance, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears brown painted combat armor at almost all times. He wears a small hat to hide his balding. His hazel eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His religion dominates his actions; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Job, Enemies, Religious. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Vance, Male Human Warrior 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 7 (-2)14 (+2)
Skills Investigation +5, Medicine +1
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 11000 sp. Black velvet mask with numerous citrines (100 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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