Adam Hackney, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a brown collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His golden hair is long and unkept. His eyes are likewise blue.
Personality: He dislikes all the random violence that takes place in the east. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Masseuse business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy
Ideals: Pacifist. Flaws: Ugly. Bonds: Slave, Rich, Job. Occupation: Masseuse
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 8 (-1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Theobald Berkeley, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. He is physically well-built. His red hair is smooth and relatively long. His eyes are likewise brown.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Professionalism. Flaws: Sensitive, Mundane. Bonds: Nature, Rich. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 52 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Auran
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +2
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Darlington, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His chestnut hair is braided into rings. His eyes are brown and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and he loathes his own lifestyle
Ideals: Artistic, Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp. Amber (50 gp). Bloodstone (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.
Solomon Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a large grey jacket. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Locksmith, who enjoyed hunting, Solomon was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and retire the richest man in the west
Ideals: Athletic, Persistence, Philantrophist, Entrepeneur. Bonds: Nature, Debt. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 500 gp. 1 Healer’s kit. 1 Hourglass.
Peter Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is physically well-built. His silver hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Philantrophist. Flaws: Forgetful, Racist. Bonds: Nature, Rich. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 43 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 17 (+3) | 5 (-3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 10000 cp. Red-brown spinel (60 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item.
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