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NPC Generator

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Advanced [show]


Frederick Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Mason does. His silver hair is smooth and relatively long. He has several tiny opal earrings on each ear.

Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Mason.

Motivation: Wants to work out more often; and to be a barkeep again

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Frederick Davenport, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)7 (-2) 13 (+1)4 (-3)
Skills Investigation +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Peter Rutland, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his tan robe and has his longsword always slung over his shoulder. His brown hair is unkempt and raggedy. His eyes are hazel and beady.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 12th year, his parents were killed by a goblins raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Peter Rutland, Male Human Commoner 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Giant, Aquan, Celestial
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 700 gp. Citrine (30 gp).


Social Check DCs


Gerald Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He is physically well-built. His long golden hair is drawn into a two foot long braid. He has a dull look in his green eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Someone believes him a fraud; and wishes to resurrect an old love

Ideals: Gifted. Bonds: Enemies, Family, Rich, In love. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Gerald Darlington, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Godfrey Bradly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears baggy grey pantaloons and a brown scarf, and his gloved hand is found clutching a morningstar. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears crescent spectacles with a black brim.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Godfrey hails from a village terrorized by dire rats. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Extrovert. Bonds: Enemies, Rich, Adventurer, Family. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Bradly, Male Human Cleric 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp.


Social Check DCs


Raymond Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has wavy black hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Depressed, Addict, Disease. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raymond Tickle, Male Human Monk 9
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 29 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)16 (+3) 15 (+2)8 (-1)
Skills Athletics +1, Religion +6
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Giant
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +6

Possessions: 700 gp. Silver chalice with lapis lazuli gems (130 gp). Brass mug with jade inlays (400 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp).


Social Check DCs

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