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Advanced [show]


Godfrey Weston, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. His red hair is still thick. His eyes are amber and catlike.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Addict, PTSD. Bonds: Rich. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Godfrey Weston, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Jade (80 gp). Onyx (70 gp). Red garnet (80 gp).


Social Check DCs


Godfrey Denholm, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a fancy violet suit, and his gloved hand is found clutching a monstrous two handed axe. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Laborer.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Attractive, Slave, Job. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Godfrey Denholm, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2600 sp. Solid gold idol (400 gp). Solid gold idol (400 gp). Solid gold idol (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean white cloak covering his clean studded leather. His golden hair is unkempt and raggedy. He has gray eyes and a white hat with a green feather.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. He invites people to come help in his community garden.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Lance Asheton, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 14 (+2)18 (+4)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Robert Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is thinning but still full. His eyes are gray and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Tailor in town.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Robert Davenport, Male Human Warrior 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Persuasion +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Lapis lazuli (11 gp).


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears bulky grey painted plate armor. With a patchy black beard and wild black hair. His eyes, though not visible through his cowl, are amber.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trym was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter; and wishes to resurrect an old love

Flaws: Racist. Bonds: Job, Family, Adventurer, In love. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Trym Myerscough, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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