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NPC Generator

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Advanced [show]


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears tight fitting clothing which further accentuates his frame. He has red hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: The child of a Bricklayer, who enjoyed hunting, Raymond was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He inherited the family business which he has now maintained for 13 years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a bricklayer again

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Raymond Beckwith, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)18 (+4) 18 (+4)12 (+1)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Draconic, Terran, Druidic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Lapis lazuli (9 gp).


Social Check DCs


Patrick Gresham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a yellow shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. With bright black hair and a scraggly beard. His fierce hazel eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.

History: Patrick was born in the south. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered south to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted, Persistence. Flaws: PTSD. Bonds: Poor, Religious. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Patrick Gresham, Male Human Ranger 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Perception +6, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 5000 sp. Sard (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Barney, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he dresses in grey turtlenecks beneath a tan coat with blue slacks. His silver hair is heavily combed to the left. His violet eyes dart from person to person.

Personality: Eccentric and domineering, Bernard will drive conversation. He plays an instrument quite well.

History: His father raised him in a mountain cabin. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Extrovert, Artistic. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Bernard Barney, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 8 (-1)8 (-1)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Brown-green garnet (140 gp). Freshwater pearl (10 gp). Zircon (50 gp). Red-brown spinel (140 gp).


Social Check DCs


Charles Hastings, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His brown hair is lengthy and is close to two feet long. He has brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a great chef.

History: He is a Doppelganger in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Gifted. Bonds: Attractive, Poor, Immigrant, Nature, Adventurer. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Charles Hastings, Male Human Paladin 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 14 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 4 (-3)18 (+4) 15 (+2)14 (+2)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant, Elven, Orc, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Byron, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He has styled his white hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Hubert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. When Hubert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hubert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: A strong sense of loyalty to Human people; and someone believes him a fraud

Flaws: Shy, Racist. Bonds: Military, Enemies. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Hubert Byron, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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