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NPC Generator

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Advanced [show]


Gerald Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic, Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Gerald Bradly, Male Human Commoner 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)18 (+4) 14 (+2)7 (-2)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan, Orc, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Alex Spalding, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a worn and beaten armor. His Stetson hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Mentor. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Alex Spalding, Male Human Druid 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 7 (-2)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1700 sp. Iolite (40 gp). White pearl (130 gp). Tourmaline (130 gp).


Social Check DCs


Guy Appleton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in white turtlenecks beneath a red coat with pastel slacks and is in decent physical shape. His red hair is kept up in a ponytail inside a top hat. His eyes are blue and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He wants revenge against orcs; and wants to open a new tavern

Ideals: Fighting. Bonds: Job, Nature, Rich, Enemies. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Guy Appleton, Male Human Rogue 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. Red spinel (150 gp). 1 Minor magic item.


Social Check DCs


Aldous Wade, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of magic around his neck, and a whip on his belt. He has a very tight haircut. He has several tiny topaz earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent father.

Ideals: Fighting, Logical. Bonds: Rich, Family, Religious. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Aldous Wade, Male Human Ranger 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Hubert Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He wears his black hair up in a very large beehive style do. His eyes are likewise green. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Athletic, Optimist. Bonds: Attractive, Family, Religious, Mentor. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Hubert Beckwith, Male Human Warlock 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: Gold music box (2000 gp).


Social Check DCs

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