Theodoric Landon, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. His long auburn hair is drawn into a two foot long braid. His blue eyes are passionate and lively.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with his god.
History: He was raised in a mountains tribe. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Athletic, Artistic. Bonds: Religious, Nature. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Hunter Wedgwood, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes are gray and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born to loving parents in a slum to the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He has never given up on his poetry dream.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Impulsive, PTSD. Bonds: Immigrant, Poor. Occupation: Bounty Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Blakeley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, black cloak. His brown hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy, self-centered, vain, and jealous.
History: Drogo hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Enemies, Religious. Occupation: Barkeep
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 800 gp. Black velvet mask with numerous citrines (150 gp). A delicate silver chain set with a tourmaline (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (400 gp). 1 Minor magic item.
Hunter Asheton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his auburn hair. His amber eyes peer out from beneath his feathered grey hat.
Personality: He dislikes all the random violence that takes place in the south. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He has worked as a Stableman like his mother before him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business
Ideals: Pacifist. Bonds: Attractive, Rich, Job, Debt. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. Rhodochrosite (14 gp). Amethyst (70 gp). Iolite (50 gp). 1 Minor magic item.
Odo Churchill, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His white hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with finding treasure.
History: Odo was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants him found; and to reunite with his old friends
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Family. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 800 gp. Fire opal (600 gp). Obsidian (16 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!