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Advanced [show]


Godfrey Ansley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears a broad hat to cover his moderate length golden hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets.

Ideals: Gifted. Bonds: Guardian, Rich. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Ansley, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerard Willoughby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears his silver hair up in a very large beehive style do. He has green eyes and a tan hat with a black feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gerard hails from a village terrorized by drow. Gerard was born on a far southern desert where he grew up under the tutelage of his father, an expert Laborer. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Enemies, Immigrant. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Gerard Willoughby, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)17 (+3) 11 (+0)18 (+4)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Auran, Draconic, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


Charles Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his nunchaku. His tied-back hair is red. His eyes are likewise blue. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Religious, Slave. Occupation: Healer

Voice: American accent

Attributes [hide]

Charles Roscoe, Male Human Cleric 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. Rhodochrosite (15 gp). Blue sapphire (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Northcott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His auburn hair is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Military. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Justin Northcott, Male Human Barbarian 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Giant, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 20000 sp. Zircon (80 gp). Moss agate (7 gp). Golden pearl (160 gp). Amber (160 gp). 1 Minor magic item.


Social Check DCs


William Browning, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Locksmith.

Motivation: He desires power and/or immortality; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Military, Job. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

William Browning, Male Human Commoner 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)8 (-1) 14 (+2)15 (+2)
Skills Deception +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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