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NPC Generator

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Advanced [show]


Wymar Chatham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His left leg appears badly burned and disfigured. He has chestnut hair. His eyes are likewise green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. When Wymar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Philantrophist, Gifted, Logical. Bonds: Military. Occupation: Actor

Voice: Stutters

Attributes [hide]

Wymar Chatham, Male Human Rogue 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 35000 sp. Deep green spinel (120 gp). Chrysoprase (30 gp). Chrysoprase (30 gp). 1 Minor magic item.


Social Check DCs


Chad Marston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a tan poncho over his likewise colored trousers and shirt. His long black hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Chad never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Optimist. Bonds: Immigrant, In love, Military, Rich. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chad Marston, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Silver pearl (150 gp). Bloodstone (70 gp). Deep green spinel (150 gp).


Social Check DCs


Lance Vance, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Guard. His red hair has been sun bleached extensively. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Flaws: Impulsive, Antagonistic. Bonds: Rich, Slave, Job. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Lance Vance, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 45 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Adelard Merton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a fancy green suit. He has a long chestnut beard with little hanging trinkets. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Addict, Insane. Bonds: Attractive, Military, Poor. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Adelard Merton, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Clerebold Anderton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears his black hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: This man loves painting and to teach people painting more than just about anything. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Gardener business at a young age. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and expand his business

Ideals: Artistic, Persistence. Bonds: Attractive, Rich, Job, Religious. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Clerebold Anderton, Male Human Warrior 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 30 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 15 (+2)10 (+0)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 800 gp. Sard (30 gp).


Social Check DCs

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