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Advanced [show]


Shane Tindall, Male Human [Permalink]

Personal [hide]

Description: This man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his pickaxe, and sports empty pouches on his belt. He has golden hair. He has a dull look in his gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Locksmith and found it very stressful. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Shane Tindall, Male Human Aristocrat 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is auburn and very short. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast desert. Thomas was born on a far eastern desert where he grew up under the tutelage of his father, an expert Marshal. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Thomas Brandon, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Percival Altham, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with grey socks and a vest with buckled shoes. His silver hair is unkempt and raggedy. His blue eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Ugly, Shy, Insomniac, Mundane. Bonds: Poor. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Altham, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Percival Leighton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a pastel vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and a wedding ring on his right hand. His hair is auburn and very short. His hazel eyes are passionate and lively.

Personality: Eccentric and domineering, Percival will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a mountains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Extrovert. Flaws: Shy, Antagonistic. Bonds: In love, Nature. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Leighton, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 15000 cp. Amber (130 gp). Malachite (13 gp).


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is dressed in an above average manner, and his gloved hand is found clutching a hand crossbow. His golden hair and beard is wavy and long. This blue eyed westerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Server.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich, Job. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Myerscough, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills History +4, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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