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NPC Generator

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Advanced [show]


Thomas Clive, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is thinning but still full. He has gleaming, smiling green eyes.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Fletcher, who enjoyed hunting, Thomas was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and many orcs want him driven away

Ideals: Extrovert. Flaws: Antagonistic, Insane. Bonds: Immigrant, Mentor, Nature. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Thomas Clive, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 13 (+1)11 (+0)
Skills Nature +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp. Moss agate (16 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Shelley, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears a yellow tunic with pastel highlights, and long brown pants that bunch up around his shoes. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Humans.

History: Bertram was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Bertram Shelley, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Henry Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting black shirt and pants. His brown hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Henry took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Painter.

Motivation: Wants a kiss; and sabotage a competitor

Ideals: Pacifist, Gifted. Bonds: Job, Military, Has a crush. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Henry Badger, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)16 (+3) 15 (+2)15 (+2)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Halfling, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Thomas Upton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a green and black robe with the hood down. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and human compassion

Ideals: Impeccable, Philantrophist. Flaws: Insane, Racist. Bonds: Rich. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Upton, Male Human Rogue 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 11 (+0)7 (-2)
Skills Deception +1, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Hematite (6 gp).


Social Check DCs


Randal Whitby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and blonde with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. His violet eyes dart from person to person.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Bonds: Adventurer, Attractive, Military, Immigrant, Job. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Randal Whitby, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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