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NPC Generator

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Advanced [show]


William Shelley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.

History: He comes from a rich western family. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Wants to raise his children well.

Flaws: Selfish, Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

William Shelley, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)7 (-2) 14 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Lapis lazuli (16 gp).


Social Check DCs


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue armored body suit, with a simple tan line shooting up and back down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Shoemaker business at a young age. He worked as a nervous Shoemaker and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and sabotage a competitor

Flaws: Sensitive. Bonds: Religious, Job. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Kody Winterbourne, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 10 (+0)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Goblin, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. 1 Healer’s kit. 1 Masterwork manacles.


Social Check DCs


Don Southey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His deerstalker hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Passionate. Flaws: Ugly, Forgetful, Mundane. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Don Southey, Male Human Rogue 10
Medium (5'7") Human, Chaotic Good (CR 10)
Armor Class 8
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2

Possessions: 1600 gp. Fiery yellow corundum (1100 gp). Coral (100 gp). Bloodstone (50 gp). Chrysoberyl (100 gp). White opal (1100 gp). Peridot (50 gp). Aquamarine (600 gp).


Social Check DCs


Chad Marston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a violet collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He wears his black hair down. He has several tiny emerald earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Chad Marston, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)6 (-2) 7 (-2)11 (+0)
Skills Deception +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 7000 cp. 1 Silk rope. 1 Hourglass.


Social Check DCs


Theobald Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He wears a broad hat to cover his moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Theobald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Ugly. Bonds: Enemies, Family, Religious, Adventurer. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Ashton, Male Human Warrior 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 29 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 17 (+3)15 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp.


Social Check DCs

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