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Advanced [show]


Roger Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy blue suit. He keeps his auburn hair in a flapper bob. His brown eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a xeno-phobe, disliking non-Humans.

History: Roger hails from a village terrorized by illithids. His childhood dream was to be a Armorer, but he was a colossal failure. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He feels threatened by others; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Attractive, Enemies, Job. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Roger Radcliffe, Male Human Ranger 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 18 (+4)13 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Stealth -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs


Geoffrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears many layers of old clothing at all times, and his gloved hand is found clutching a warhammer. He has a silver handlebar mustache and slicked back silver hair. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Ugly, Insane, PTSD. Bonds: Poor, Immigrant. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Geoffrey Ainsley, Male Human Cleric 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 16 (+3)6 (-2)
Skills Deception +0, History +5
Senses Passive Perception 13
Languages Common, Goblin, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Blue sapphire (900 gp). Blue quartz (12 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Beggar does. His brown hair is slicked back into a classic pompadour. His hazel eyes are slightly larger than normal.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lance took refuge in the large cave and found the beat up pickaxe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Bonds: Job, Rich, Nature, Adventurer. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Marlee, Male Human Paladin 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. Eye agate (14 gp). Moss agate (14 gp). Deep blue spinel (500 gp). Violet garnet (500 gp).


Social Check DCs


Solomon Kensley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Crown-heir uniform. His tied-back hair is brown. His eyes, though not visible through his cowl, are blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the west. One day when Solomon was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Solomon was heart-stricken from the event, and his father started working long hours to provde for them. He has worked as a Crown-heir like his mother before him.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Philantrophist. Flaws: PTSD. Bonds: Job, Immigrant, Family. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Solomon Kensley, Male Human Barbarian 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Robert Royston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Shepherd business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Job, Religious. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Robert Royston, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Infernal, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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