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Advanced [show]


Robert Hallewell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his red hair in a pixie cut. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He takes great joy in being the best Mortician in town.

History: Robert was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Robert never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Flaws: Disease, Insane. Bonds: Job, Attractive, In love, Guardian. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Robert Hallewell, Male Human Barbarian 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 44 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theodoric Rutland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of scimitars on his belt, each one with a amber on the hilt. His silver hair is kept up in a ponytail inside a small hat. His eyes are brown and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Server, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Theodoric Rutland, Male Human Commoner 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 10 (+0)14 (+2)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Draconic, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Bernard Colton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His blonde hair is singed and shortened. His blue eyes peer out from beneath his broad grey hat.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: He was raised in a island tribe. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and someone believes him a fraud

Flaws: Ugly, Shy. Bonds: Nature, Adventurer, Enemies. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Bernard Colton, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)10 (+0) 18 (+4)7 (-2)
Skills Intimidation +0, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Manfred Wharton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the west. Manfred was born on a far western plains where he grew up under the tutelage of his mother, an expert Mortician. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a crush on the local Sage; and wants a kiss

Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Family, Has a crush. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Manfred Wharton, Male Human Paladin 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 pp. Malachite (6 gp). Carnelian (60 gp). Eye agate (6 gp). Blue quartz (6 gp). 1 Climber’s kit. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Bertram Springfield, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Bertram Springfield, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 7 (-2)15 (+2)
Skills Insight +0, Investigation +4
Senses Passive Perception 8
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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