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NPC Generator

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Advanced [show]


Trey Ashley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly auburn, has prominent grey streaks. His eyes are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Addict, PTSD. Bonds: Slave, Mentor. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Ashley, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a white coat over a tan low-cut shirt, and a deerstalker hat upon his head. His auburn hair is slicked back into a classic pompadour. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has worked as a Sellsword like his father before him.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and wants to open a new tavern

Flaws: Lazy. Bonds: Attractive, Job, Poor, Family. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Gomory Cumberbatch, Male Human Rogue 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 16 (+3)18 (+4)
Skills Athletics +2, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 20000 sp. Jet (60 gp). 1 Minor magic item.


Social Check DCs


Diggory Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of warhammers on his belt, each one with a emerald on the hilt. His white hair and beard is wavy and long. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To settle down with his crush.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Has a crush. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Diggory Kendal, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Trey Tickle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in black turtlenecks beneath a green coat with brown slacks and is in decent physical shape. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's attracted to the PC; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Fearful. Bonds: Military, Adventurer, Has a crush. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Trey Tickle, Male Human Bard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)12 (+1) 9 (-1)16 (+3)
Skills Medicine +1, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 48000 sp.


Social Check DCs


Gunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, red, dusty cloak, and sports empty pouches on his belt. His brown hair is matted, messy, and big. His fierce hazel eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.

History: The child of eastern immigrants he idolized his mother. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Joker, Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Gunter Kimberly, Male Human Warrior 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)14 (+2) 14 (+2)9 (-1)
Skills Athletics +3, Stealth +1
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs

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