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NPC Generator

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Advanced [show]


Adam Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered brown stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his mother.

History: He was born several months after his mother was called into army service. When Adam reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Military. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Adam Nash, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Balimaar Barney, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. He has styled his auburn hair well, parting it to the right. He has a tattooed face.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: Balimaar was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Disciplined, Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Balimaar Barney, Male Human Aristocrat 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Golden yellow topaz (1600 gp).


Social Check DCs


Ralf Clare, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is blonde and very short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Sailor in town.

History: He was born on a small isolated farm. When Ralf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and balancing his hectic life and new sailor responsibilities is difficult

Flaws: Addict, Emotional. Bonds: Job, Nature, Military, Rich. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Ralf Clare, Male Human Cleric 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Investigation +6, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Druidic, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Alston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has silver hair. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Optimist, Philantrophist. Bonds: Attractive. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Hugh Alston, Male Human Commoner 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Rolf Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy auburn hair. His fierce gray eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has worked as a Sage like his mother before him.

Motivation: He is unsatisfied with his job; and to protect his home

Flaws: Impulsive. Bonds: Rich, Guardian, Immigrant, Job. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Rolf Roscoe, Male Human Barbarian 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 71 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3

Possessions: 30000 cp. Black pearl (1300 gp).


Social Check DCs

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