John Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He prefers to wear flannel. He has a hunchback. He wears his blonde hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Ugly, Racist, Impulsive. Bonds: Military, Adventurer. Occupation: Assassin
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
Heward Harley, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern man wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His brown hair is lengthy and is close to two feet long. He has gleaming, smiling brown eyes.
Personality: Calm and collected, he is a well trained Cartwright. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born in the south. Over the years he perfected his riding and shooting skills. He has achieved small success as a Cartwright.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.
Ideals: Athletic, Artistic. Bonds: Job, Immigrant, Nature. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Wymar Remington, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His red hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Dilettante profession.
History: He was born a particularly ugly child, much to the horror of his parents. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Wymar began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: To reunite with his old friends; and balancing his hectic life and new bricklayer responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Adventurer. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. Rock crystal (80 gp). Jasper (80 gp). Star rose quartz (80 gp). Amethyst (120 gp).
Drogo Ainsley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a red costume with the symbols of the sun god on his torso. He is bald on top and has large auburn tufts of hair around his ears. His brown eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Insane, Disease. Bonds: Adventurer. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 500 gp. White opal (700 gp). Jasper (40 gp). Pink pearl (80 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Conrad Stanton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his chestnut hair well, parting it to the left. His half smiles and gray eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic man, Conrad's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his writing dream.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Ideals: Athletic, Impeccable, Artistic. Bonds: Attractive, Family. Occupation: Weaver
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
