Richard Tyndall, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a greatsword. His red hair is kept up in a ponytail inside a deerstalker hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.
History: Richard was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Human people; and money/treasure
Ideals: Fighting, Persistence, Justice. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp. Aquamarine (900 gp).
Patrick Brent, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars, and carries nunchakus. He has a small bristly mustache and wavy blonde hair. His eyes are likewise violet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.
History: Patrick hails from a village terrorized by orcs. A gifted student he started as a Animal Trainer, but he got bored and became a Butcher. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: Expand his business; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Fearful. Bonds: Guardian, Enemies, Job. Occupation: Butcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp.
Theobald Fawcett, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Theobald was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Cook for hire.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Cook
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Orc, Draconic, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +6
Possessions: 25000 sp. 1 Minor magic item.
Guy Blythe, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a tight fitting black shirt and pants. His black hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He likes to make people angry or surprised. When he's not drinking or sleeping the drinks off, he's doing music.
History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has never given up on his music dream.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Painter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 10 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30 pp. Sardonyx (40 gp). Golden yellow topaz (400 gp). 1 Minor magic item.
Balimaar Hartford, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a large black jacket. His golden hair is knotted and matted. His gray eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Mercenary. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Balimaar was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Justice, Logical. Bonds: Job. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
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