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Advanced [show]


Odo Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Fletcher. His hair, while still mostly brown, has prominent grey streaks. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His spouse's relatives view him with great suspicion; and to be a bellfounder again

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Guardian, Job. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Odo Bradford, Male Human Druid 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 13 (+1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 43000 sp. Black pearl (300 gp). Chrysoprase (40 gp). 1 Minor magic item.


Social Check DCs


Everard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of scythes on his belt, each one with a amethyst on the hilt. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Poor. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Cumberbatch, Male Human Ranger 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2700 sp. 3 Alchemist’s fire.


Social Check DCs


Trey Graham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a black poncho over his likewise colored trousers and shirt. He has a brown handlebar mustache and slicked back brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: To be a Shoemaker again; and further expansion of business

Ideals: Gifted. Flaws: Insomniac, PTSD. Bonds: Job, Slave. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Trey Graham, Male Human Sorcerer 9
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 7 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 120 pp.


Social Check DCs


William Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His hair is silver and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Human compassion; and he has passion for adventuring and risk

Flaws: Antagonistic, Selfish, Racist. Bonds: Nature, Adventurer. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

William Brixton, Male Human Adept 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. Onyx (80 gp). Tourmaline (140 gp). Black opal (500 gp).


Social Check DCs


Nicholas Shipley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries a battered quarterstaff and tarnished pickaxe as well. His brown hair is still thick. His eyes are likewise gray.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: Nicholas hails from a village terrorized by illithids. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Fighting, Logical. Flaws: Addict, PTSD. Bonds: Enemies, Family. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Nicholas Shipley, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)9 (-1) 16 (+3)16 (+3)
Skills Insight +6, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 400 gp. Star rose quartz (40 gp). Jasper (40 gp). Azurite (4 gp).


Social Check DCs

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